| | Jibamoru, Yuudai | |
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| Subject: Jibamoru, Yuudai Sat Feb 26, 2011 5:43 am | |
| First topic message reminder :名前【Name】: Jibamoru, Yuudai 裏名【Alias】: Yuu (Close Relations), Daisuke (False Alias) 自然な性【Gender】: Male 歳【Age】: 29 出生年月日【Birth Date】: September 19th 背【Height】: 5'11 体量【Weight】: 180 lb 肌の色【Skin Tone】: White 目の色【Eye Color】: Ruddy Crimson / Dull White 毛色【Hair Color】: Cocoa Brown 血液型【Blood Type】: O- 官等【Rank】: S-Rank Missing-Nin 村里【Village】: Sunagakure no Sato国【Country】: Kaze no Kuni- Spoiler:
風体【Appearance】There's one super fine picture. Are you not sated? Fine. When posed opposite of Yuudai the thing that strikes one is the overall slightness of the man. Not a physically imposing person at first glance of his slim limbs, average height and youthful look of the ex-Sunagakure Shinobi do anything but distinguish.
The smooth skin and boyish face belay a body that has been there and back, a form which has seen more than its fair share of wars, brawls, fights, apprehensions and even the infrequent coital tryst. Scars and memories of abrasions long faded layer the taut muscles of the Shinobi's body, a slender yet firm torso maintained by the constant movement and stimulus provided by its owner. A belly that is too flat and well defined slopes upwards to his pectorals and shoulders which are sculpted into a “Y” shape. The angular shoulders themselves narrow as they climb upward towards the sharp point that begins the chin and jaw; the borderline of Yuudai's face. On the opposite side of the torso a slim waist descends to slim legs etched with muscle. This is but a small and vague overview of his build. Shall we get into the details then?
Let's start from the top shall we? A crop of choppy, cocoa locks spring from his hairline in all directions, an irreverent “fuck you” to proper grooming and combing utensils while the remainder is kept properly subdued in pony-tail fashion. Spiky and unruly, chocolate locks frame the cherubic face of the freelance Shinobi in an ever shifting copper frame that his lack of facial hair fails to close. There are varying grades of hair all jammed onto one head, the length, the grade, the texture and the style itself varies, a style unto itself due to Yuudai's infamous grooming negligence. In the front the predominant style is a short and choppy rocker-ish coif. The strands that fall into his eyes could be called bangs if there was rhyme or reason to them, but as the unplanned mess that they are, these locks are merely a segment of the formless chaos atop the ninja's head. Pulling away from the shorter, choppier strands which fall into his face, the main tangle of Yuudai's hair can best be described as strangely tame and long in length. Bound by a decorative hair band, the mane is remarkable for lax and seemingly well-kept the tail is despite how little care or attention Yuudai gives the mess atop his head.
Description of the rest of his body hair is lacking because that particular item is very poorly represented, as his chest, arms, neck, back, etc. are relatively hair free. His legs however sport their fair share of hair, a reminder that Yuudai does not avoid the nuisance of body hair, rather he's predestined to lack it.
Beneath the naturally sloppy coif lies Yuudai's face, as naturally fine and sculpted as the hair that rests atop it is a mess. By grace the male is blessed with beauty that requires no work or upkeep, though he chooses to hide it beneath his face-mask, and dramatic features which make his looks all the more striking. A smooth and wrinkle-less brow is punctuated by two fine cocoa arches of hair, symmetrical eyebrows that hover above two lively and yet somehow sobering eyes. The left is dull white in hue and depth-less in scope, the large and colorless iris both innocent and soulful. The right in contrast is a ruddy crimson, pock-marked long the bottom lashes by two blue birthmarks, and seems to almost be it's pair's antithesis. The beautiful orbs are laced in lush lashes, silky fine points which curl away from the gorgeous spheres. Nestled between his eyes and falling downwards is a fine and pointed nose, noble and straight when he is calm but with nostrils that flare unbelievably when he is agitated or excited. Or pissed. Rounding out this vertical assessment of his face is a thin-lipped mouth, fine and drawn, the last delicate touch on an angular face bracketed by high cheekbones, underscored by a pointed and smooth chin, and rounded out by two identically unremarkable (save for the slight way they stick out) ears. Yuudai's expression range is as wide and varying a spectrum as can be found, from the dull and disinterested blank stare of one perpetually bored (say if he had to read through this tedious application), touching upon the disdainful in either scowl or smirk, and finishing in the scope of a jovial smirk, it is fair to call the former Suna-Nin a very animated fellow.
However it is in his subtle build that his genius lies. At a first glance the forgettable former shinobi of the Sand can be mistaken for a lightweight, or a soul that is easily tossed to the side due to a tragic flaw in design. As was said earlier nothing remarkable could be excavated nor should some inherent understanding of the disgraced ninja's ability be garnered by a mere glance, and yet Yuudai's build carries many clues as to his specialty. Rail thin, the body is naturally inclined to more of a velocity based attack, utilizing speed, momentum and balance to overcome very average strength.
A streamlined upper torso boasts one of the more impressive wingspan-to-body size ratios that one can hope to encounter. Though the shinobi stands just a whisker below six feet, his arms when held straight out span a distance which greatly dwarfs that, the width of which is six feet five inches. Yes his wingspan is a full six inches longer than his cumulative height, a discrepancy that gives Yuudai a gawky, if not awkward stance. His well toned (and in keeping with the rest of his body: slight) torso seems to be in a constant half-slouch, a posture which makes him look lazy, shiftless or unmotivated. Nothing could be further from the truth, though we're talking build right now and the dynamics of his stance and the beauty of his movement can wait. The arms themselves are willowy and sinuous, extended enforcers which are sure and more powerful than their slight appearance would indicate. His shoulders, one of the few places where bulging and defined muscles can be found upon Yuudai's upper body, segue from thin body to slight arms, providing the basis for his strikes with fist or otherwise. Biceps and triceps, firm in their own right and yet not overwhelmingly bulky, round out his upper arm, worked to a sharp point, so that Yuudai's arms walk that fine line between finely muscled and over muscled; strong enough to add some power to his strikes, but not so bulky as to detract from his flexibility.
In subtle mimicry of his rather impressive arms, Yuudai's legs are on the long side as well, lending an overall impression of a four limb spider. They themselves harbor more mass than can be found in the upper regions, firm muscles which knot at the joints but ripple carelessly under the skin, long and lean in the thighs while his calves almost appear to be balls of muscle hung high on thin poles (the tendons, shins, and tibia are thin extending downward until they meet the angular protrusion that are his ankles).
As vital to the man's physical standing as his formidable lower body and and limbs, Yuudai's extremities are the front lines so to speak for his assault. Without hands stiffened by combat or feet quickened through experience, the speed and violence that the Shinobi is capable of bringing down on a soul wouldn't be nearly as effective. Hands that are wide and coarse extend from bony wrists, the tan color of the backhand in contrast to the pale of the palm. The knuckles protrude as violent ridges, harsh joints used to strike the soft parts of an enemy. In contrast to the roughness of the hands are the fingers, long, lean, and what one could describe as elegant, if not for the power that tenses the digits. The tips of the fingers are rough however, due to the style of life and combat that Yuudai is used to, their simplistic conflicting aesthetic and feel a perfect summary of the soul known as Jibamoru Yuudai.
Most people, if forced to walk, jog, or run for too long will complain of pain in their feet, back and lower legs. Yuudai does not count himself amongst these inferior masses, and relies on his near indefatigable legs to carry him further into battles that would test the limitations of even the hardiest warriors. The base that provides these enduring pistons with their foundation, two slender extremities which lend to the overall feeling of gawkiness, though they themselves contribute to the man's own natural speed aptitude.
In motion the physical character of Yuudai is fully exposed and the athletic planning that makes such unparalleled movement is revealed. Muscles shift and flex in an inherent quest to achieve the quickest speed possible in the shortest amount of time with an utmost nod to control, accomplishment of such is achieved at a level that many souls cannot comprehend, much less attain. The youthful expression that usually dominates the landscape of the man's face is instead replaced with a look of calm focus, his face at once serene and fierce like that of a bird of prey's right as it begins its descent for helpless prey.
His motion and strikes are fluid, sinuous, unparalleled when it comes to the high level of body control and timing, and startling reaction speed which makes catching Jibamoru or even keeping up with the Shinobi a chore. Through improbable leans and instinctual magnetism towards balance, Yuudai's motion is direct, quick and deadly. Sureness seeps from his every attack and strike a confidence in unlikely angles that can only be borne out of experience and intense drilling. When attacking regardless of how unconventional the move seems there is a very small chance that the attack has not been practiced countless times in one variation or another by the former Suna-Nin. At rest Yuudai's posture and stance seem to be the antithesis of the skilled structured chaos that make him such a dangerous enemy, but nothing can be further from the truth. The ninja is impossible to catch flat footed and though he seems slightly slouched and disinterested, the truth is that a slightly hunched position with a moderately wide leg stance is the ideal rest position in between strenuous battle, not just for the shinobi but many veterans of battle.風格【Personality】Such a long life has a way of muting personality traits, powerful characteristics which might have defined a person in earlier stages. To describe someone who has lived for so long in one dimension or with just one facet of his psychology and use blanket terms such as “lazy”, “violent”, or “funny as all balls” (note; all of these apply to the Shinobi in one way or another) would not do him justice and would rob an interesting soul of his due.
The first dimension, and perhaps the most prevalent aspect of his persona is the Yuudai that you are likely to encounter on a boring or uneventful day is a drowsy despondent individual. When at rest the ninja lounges like no other, his form spilling over the seat, or shelf, or wall, post, or hell, even a person with an unaffected air of cool. His eyes rove sleepily from behind heavy lids, mouth droopy with boredom and the threat of a yawn; his entire expression that of a man who has seen it all, experienced too much, and would rather be left at home resting than dragged along to whatever you are offering thanks. Yuudai is just as likely to greet the uninspired, your cliched and your ho-hum with an extensive sigh, although if something does catch his interest, well it's like flicking a switch and the difference between a well lit room and one layered in darkness.
When Yuudai's interest is piqued he is a man possessed, frenetic energy courses through him, and the dull facial expression which might have occupied his face only seconds before is gone, replaced with a sharp, analytical countenance. In this state it is as if he has just now come awake, complete with a grin that he seems powerless to quell, an excited smirk which serves as a clear marker of his enthusiasm. In this state Yuudai is more an anxious predator than a lounging pet, the languid and lackadaisical movements transformed to an excited pacing, straightened posture, tension and enthusiasm accentuated by his every movement. When seated there is a nervous energy, displayed by anything from a rapid tapping of his foot, to an impatient tempo that underscores his demeanor, words or thoughts.
In fact this thinly veiled pretense of Yuudai as a man of very little emotion is one of the least accurate descriptions of his personality there is despite the wide range of topics that this facade of disinterest greets. In any given situation Yuudai's reaction, temperament, and attitude are liable to change. Perhaps a better term for the Shinobi would be capricious, a steady study in hot then cold; mean and nice. His various responses to certain stimuli and company constantly keep those who do not know him on edge perhaps waiting for something neither shiftless or apathetic to spring forth. Save for Houzuki of course, whose own reliance and support for Yuudai through the years gave their partnership a more intimate angle than anything either had ever experienced with anyone else. Starting with his relationship with Hyuuga might be a good place to begin, as the two spend so much time together. When able to rely on the proximity of the other, both were decidedly more lazy; their disposition directly tied into the understanding of just what it meant to have a partner so equal to them in ability and temperament. Knowing that only half of their full effort Should be enough for any situation came at the price of making both seem laid back, detached, and cool. In his eyes there was no reason for him to be excited or even all that worried as long as Houzuki was nearby, and for his slightly other side the same could've been said. Team chemistry did not suffer because of this borderline complacency that each harbored, in fact the complacent attitude was only possible due to the frightening way they complemented each other. Towards each-other there was a quiet understanding, usually the two not needing to exchange words in order to reach an understanding. When they did speak directly to each other the conversation was wild and irreverent, two spirits lost in their own channels of communication. More was said in the cryptic way they spoke to each other within a snippet of dialogue than could be stressed, and the sideways glances that made up their communication when in battle held enough information for them to accurately play off each other. Summed up: they were on the same page in an almost abnormal way. At least, until Hyuuga Houzuki's untimely death. * 【Mental Constitution】: Obsessive-Compulsive, Calm, Analytical * 【Phobias】: Iatrophobia, Merinthophobia, Tomophobia, and Topophobia * 【Idiosyncrasies】: People-watching, Reading, Testing his limits * 【Handedness】: Ambidextrous, though prefers right hand in most instances as it is more stable. * 【Sexuality】: Bisexual 習性【Trait; Innate】: Jibamoru Clan Kekkei Genkai Jibamoru clansmen are known for their strange Kekkei Genkai, an ability which makes them a living magnet, sort of speak. The chakra of these people posses strong magnetic properties, so much so that they can actually convert their chakra in magnetic fields with a wide range of possibilities, both defensive and offensive as they are essentially able to control any magnetic field around them, manipulate any and all ferromagnetic structures around them, and even serve as a magnet him/herself for these objects to gravitate towards themselves. because of this, it's not uncommon to see these clansmen indulge heavily in iron-rich foods to increase their own magnetic potency. It is a rather rare and useful ability, especially because of the fact that those with the ability to use the blood line are few even within the Clan itself and thus any member who wields it is highly praised, and easily noticed as the eyes of those who awaken to the ability are of a crimson shade, with two aquamarine birthmarks appearing just beneath their eyes.- Spoiler:
* 【Jijou Tanchi • Magnetic Field Detection】 Passive Ninjutsu, Jibamoru, Kekkei Genkai, D Rank As all living things have their own electromagnetic field; more so do those who use chakra. As such Jibamoru clan members have learned to detect this. Though much depends on the skill of the user, such as the distance or precision of the technique's use, he/she is able to detect electromagnetic fields of living creatures and people within up to a fifty meter radius. Though it is by far easier to detect someone actively using chakra, it is still possible to find those without or merely subduing theirs with some difficulty and a lack of precision. This does not prevent, however, that user is mislead while under the influence of a Genjutsu technique * 【Satetsu Shuriken • Iron Sand Shuriken】 Ninjutsu, Jibamoru, Kekkei Genkai, Offensive, Ranged, D Rank This technique allows the user to create improvised shuriken made of Iron Sand. Using the Jibamoru's unique chakra to control nearby Iron Sand, the user will hurl disks of Iron Sand at his opponent. Spinning through the air the disks are deadly in strength, inflicting bludgeoning damage to the target and surrounding objects rather than the usual piercing and cutting. This Jutsu creates three sand shuriken, though more can be created at the cost of more chakra. * 【Jinteki Jishaku • Human Magnet】 Passive Ninjutsu, Jibamoru, Kekkei Genkai, C Rank Using their special chakra properties, the Jibamoru are able to attract or repel most metallic objects by converting their chakra into magnetic fields and creating a strong, barrier-esque field around himself that protects him/her. Through the use of this ability, the Jibamoru is capability of halting incoming projectiles in mid-flight, repelling them with equal or greater velocity, or even manipulating objects in a manner akin to telekinesis. This of course, can only be done with things made of iron, or otherwise high in the amount of iron they posses and as such can't be used on a human directly as their body's iron amount is exceedingly low. Unfortunately, the technique cannot be used to block melee attacks utilizing weapons and tools as as the force behind an attack isn't something the Jibamoru can combat with their ability alone. * 【Satetsu Bunshin no Jutsu • Iron Sand Clone】 Ninjutsu, Jibamoru, Kekkei Genkai, Supplementary, C Rank The Iron Sand Clone is different from the other types of Bunshinjutsu in that the Iron Sand does not completely assume the form of the user, but remains as Iron Sand the entire time. That is to say, the clone's form can be changed instantly, and the enemy's body can be trapped. Its many applications with long-range attacks can have it act as a lure and a decoy. This is where it draws the line with other clones. When a ninja goes to attack the Bunshin, the malleability of the Iron Sand allows the blow to sink into it, which can then wrap itself around the limb to constrain the attacker. Several hits to this Bunshin will destroy it however since it is rather fragile because of it's malleable state. * 【Satetsu Kawarimi no Jutsu • Iron Sand Body Substitution】 Ninjutsu, Jibamoru, Kekkei Genkai, Offensive, Ranged, C Rank A technique where the user creates a hollow doll of themselves with Iron Sand, while simultaneously using Kawarimi no Jutsu to remove themself from harm while the opponent attacks the doll instead. Unlike a regular Kawarimi, the technique won't reveal itself right away giving rise for the chance that the attacker will waste energy and chakra assaulting it instead of the user while they prepare a counter or surprise attack. Unfortunately the doll doesn't move and will crumble in short time if hit with a hard enough attacks, meaning the technique is wholly useless against more intelligent opponents unless properly timed. * 【Satetsu Buki no Jutsu • Iron Sand Weapons Technique】 Ninjutsu, Jibamoru, Kekkei Genkai, Supplementary, C Rank A technique where the user concentrates their chakra into Iron Sand that is available to them, having it compress and harden. From the iron Sand will emerge a weapon of the user's design that is dense and lethal. It's not the most ideal weapon for defending against other weapons though as it will generally deteriorate quickly against direct blows as the battle goes on. regardless of this, it's still useful for stabbing so long as it's shape hasn't been significantly compromised. * 【Jishaku Konton no Mai• Magnet Chaos Dance】 Ninjutsu, Jibamoru, Kekkei Genkai, Offensive, Close Range, B Rank With the help of several weapons (swords, kunai, daggers, etc), the user will create a deadly weapon scheme around himself, with those weapons swirling around him in what seems to be a chaotic trajectory, although the user is able to perfectly control it. These weapons will have an unpredictable trajectory which makes it hard for an opponent to defend against or even to safely approach the user in mind as it may cause one to be sliced by one of the weapons. While using this technique however, no other magnetic Jutsu can be used, as it would disrupt "the dance" of his blades. * 【Satetsu Shigure • Iron Sand Autumnal Showers】 Ninjutsu, Jibamoru, Kekkei Genkai, Offensive, Ranged, A Rank Using the iron sand, the user is able to create perhaps the most lethal shape of all and use it in the best offensive way. The caster will form the sand into small, yet strong piercing "bullets" which can rain down on his opponent in a violent barrage. Because of the deadliness of the attack, a ninja must do all they can to avoid it, rather than make any attempt to block it, as this sand may even crack through stone and metal. This is further worrisome for Puppeteers as the sand can then invade the automatons and prevent their movement and/or use after clogging the joints. * 【Satetsu Mamori • Iron Sand Defense】 Ninjutsu, Jibamoru, Kekkei Genkai, Defensive, Close Range, A Rank Using the iron sand, the user can create one of the most perfect defenses to protect him/herself when in a bind. Requiring a fair amount of sand, the user can form a perfect globe of solid iron around themselves that can protect them from essentially any jutsu or attack with the exception of Katon and Raiton that can cook or electrocute him respectively within his own shield. While using this technique the user cannot use any other technique besides using utilizing the iron sand and must stay firmly rooted as moving the shield of iron sand would disrupt it's form and make it feeble and easily penetrable as it is made of uncountable tiny shards and not one solid piece itself. * 【Satetsu Kaihou • Iron Sand World Method】 Ninjutsu, Jibamoru, Kekkei Genkai, Offensive\Defensive\Supplementary, All Ranges, AA Rank using the Jibamoru's special ability to convert chakra into magnetic fields awakens perhaps their greatest technique of the Jibamoru's arsenal. Requiring a hefty amount of specialized iron scraps and shavings for it's use, the user can essentially control and use the "Iron Sand" however they see fit. The "sand" can form anything the user can imagine it creating, from extra weapons or even walls and shields to protect him/herself to something even as intricate as an immense three-dimensional lattice work of spikes that can pierce even some of the toughest defenses with enough force. The biggest downfall to this technique, obviously, is that it requires any amount of this iron sand to be brought into battle or else the technique is pointless as there is no way to naturally procure or make such an amount of iron shavings and scraps while in battle. While using this technique, no other Magnetic Jutsu can be used except those directly relating to this one. 習性【Trait; Elemental Affinity】: Raiton; Doton; Katon 雑報【Basic Techniques】- Spoiler:
* 【Henge no Jutsu • Transformation Technique】 Henge no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. * 【Kawarimi no Jutsu • Body Switch Skill】 Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes their opponents attack. * 【Bunshin no Jutsu • Clone Technique】 Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. * 【Nawanuke no Jutsu • Rope Untying Skill】 Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds. * 【Kinobori no Waza • Tree Climbing Skill】 Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed. * 【Suimen Hokou no Waza • Water Walking Skill】 A variation on the Kinobori no Waza, the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water. * 【Shunshin no Jutsu • Body Flick Technique】 Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. * 【Kai • Cancel】 Kai is a technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. One cannot simply dispel any Genjutsu though just by knowing this technique. they must first realize they're trapped in an illusion first, and even then should the Genjutsu attacker be stronger than the user he can easily negate the attempt at dispelling the Genjutsu and keep you trapped. * 【Han'you Fuuinjutsu】 This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using Fuuinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. Ninjutsu can also be stored in scrolls, to be released when the scroll is opened without any chakra required upon opening since it was already used to put the technique into the scroll originally. Such tricks are useful as traps to secure information hidden in scrolls as they can activate regardless of the will of the one holding it, or even if the one who made it has died. * 【Fuuin Kai】 One of the most rudimentary of all sealing jutsu, Fuuin Kai is the base dispelling technique for most seals; in turn, allowing for its user to dispel any seal in correspondence to their skill in Fuuinjutsu. For example, dispelling the seal on weapons in a scroll is easy where-as dispelling the seal of a Jinchuuriki's Bijuu cannot be done by any but the most skilled Fuuinjutsu users. 雑報【Kenjutsu】- Spoiler:
* 【Suna-Ryuu Omotegiri • Sand-Style Front Beheading】 General Kenjutsu, offensive, Melee, D Rank The user slashes forward to attack an enemy. While simple in both execution and design, the technique is meant to be perfected as a form of Iaidou or "quick-draw" that the user can utilize to react swiftly to either defend or surprise an opponent with a precise strike aimed to decapitate a target. * 【Suna-Ryuu Uragiri • Sand-Style Reverse Beheading】 General Kenjutsu, offensive, Melee, C Rank The user does a powerful spin, generating the momentum needed to slash at any opponents behind them. The user can also utilize this spinning motion to trick an enemy that's in front of them. The enemy is fooled into thinking the user will attack them, but instead the user attacks the targets behind the user. * 【Suna-Ryuu Mikazukigiri • Sand-Style Crescent Moon Beheading】 General Kenjutsu, offensive, Melee, B Rank The user utilizes a large extent of their physical capabilities to swing their sword in a single large arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. The technique receives its name due to the entire movement being reminiscent of a crescent moon. * 【Suna-Ryuu Kaengiri • Sand-Style Flame Beheading】 Elemental Kenjutsu, Katon, offensive, Mid-range, A Rank The user first imbues their blade with fire-element chakra, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously. 雑報【Ninjutsu】- Spoiler:
* 【Ayatsuito no Jutsu • Steel Reeling Technique】 Ninjutsu, General, Supplementary, D Rank A technique that utilizes steel wire, the wire can be utilized to tie or restrict the movement of an opponent, or bind them to a particular spot. This can also be used to, after running the wire as desired, channel a Jutsu through the wire. This Jutsu requires wire or rope of some sort to be used, as it's name would imply. * 【Doton; Shinjuu Zanshu no Jutsu • Earth Release; Inner Decapitation】 Elemental Ninjutsu, Doton, Offensive, D Rank A jutsu where the user submerges themselves and travels underground to grasp the opponent from beneath them. By pulling them into the earth, the user can effectively immobilize the target by burying them up to their neck in anticipation of further attack. This technique is also a popular Ninjutsu for the use of torture, interrogation, and execution. * 【Katon; Endan • Fire Release; Fire Bullet】 Elemental Ninjutsu, Katon, Offensive, Ranged, D Rank A technique executed by the user gathering chakra up into their chest and expelling it by spitting it out of their mouth. And simple as that, a fiery "bullet" is shot at the enemy. if the amount of chakra that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the flame bullet to burn them up completely. It is also possible to shoot out a series of flame bullets by partitioning the chakra. If this technique is fired after covering the enemy with a flammable substance, it has the power to wound or kill. This also keeps down the consumption of chakra.
* 【Doton; Dochuu Eigyo • Earth Release; Underground Fish Projection】 Elemental Ninjutsu, Doton, Supplementary, Any Range, C Rank A sneaky Ninjutsu that almost seems like a Genjutsu, the user initiates the technique by summoning a fair amount of Deido or Iwa Bunshin to confuse the opponent while they hide within the ground. Then, from the shadows of the clones the user can attack their targets adding to their confusing as they combat the clones. In addition, because both Deido and Iwa bunshins have some physical form to them, they can engage in actual combat as more than diversions though their attacks are weaker than their creator. * 【Doton; Dochuu Senkou • Earth Release; Underground Submarine Voyage】 Elemental Ninjutsu, Doton, Supplementary, Any Range, C Rank A technique used my ninja to sink beneath the ground and quickly travel as if in water through the ground. In addition, this technique can be turned offensive if the user chooses to let a weapon protrude upward out of the ground mimicking a shark skimming water. While this technique allows swift and safe travel through most terrain it does not allow the user to travel through solid rock and other denser materials like roads or metal. * 【Doton; Deido Bunshin no Jutsu • Earth Release; Mud Clone Technique】 Elemental Ninjutsu, Doton, Supplementary, C Rank A jutsu in which the user creates a tangible clone of themselves made out of mud and dirt. While it is a very useful technique, the clones are rather weak and not very reliable in battle as they posses roughly a sixth of the user's strength and cannot be made to use jutsu without actually destroying themselves trying. Additionally, when the clone is destroyed it bursts into a pile of mud, melting away and becoming a puddle on the floor instead of the usual small explosion of dust and smoke. * 【Doton; Doryuu Taiga • Earth Release; Earthslide River】 Elemental Ninjutsu, Doton, Offensive, Mid Ranged, C Rank A jutsu where the user summons forth a rushing river of mud in a straight trajectory from the user's feet, deep enough to swim in so as to not only trip up an opponent but leave them trapped and open to further attack since the technique itself is non-lethal. * 【Doton; Iwagakure no Jutsu • Earth Release; Rock Hiding Technique】 Elemental Ninjutsu, Doton, Supplementary, C Rank Working in a manner similar to Dochuu Senkou, this technique allows the user to blend and merge with and into the surrounding rock, allowing them to remain out of sight and move unseen through any rock surface, which assists in attacks, escape, or surveillance. * 【Katon; Goukakyuu no Jutsu • Fire Release; Grand Fireball】 Elemental Ninjutsu, Katon, Offensive, Mid Ranged, C Rank A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user. However, users can perform this technique without making a ring over their mouth. * 【Katon; Housenka no Jutsu • Fire Release; Mythical Phoenix Fire】 Elemental Ninjutsu, Katon, Offensive, Ranged, C Rank This technique creates a volley of small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction. * 【Katon; Ryuuka no Jutsu • Fire Release; Dragon Fire Skill】 Elemental Ninjutsu, Katon, Offensive, Ranged, C Rank The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. This stream has a lot of brute force behind it and is capable of blowing back the opponent to slam into their surroundings.
* 【Kage Bunshin no Jutsu • Shadow Clone Technique】 General Ninjutsu, Supplementary, B Rank Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person. A characteristic that is unique to the Shadow Clone is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. Any extra chakra the clone has when it disperses is also returned to the original. Because of the manner in which the clones are created, the user must divide their chakra among the clones, potentially using up all their chakra fairly quickly if the user is low on chakra or makes too many clones. * 【Raiton; Gian • Lightning Release; False Darkness】 Elemental Ninjutsu, Raiton, Offensive, Any Range, B Rank A strong technique where the user gathers and discharges chakra as a large bolt of electricity from the user's mouth. Should it strike, it can cause severe electrical burns and possibly stun the target for a short period of time. Like most Raiton jutsu, it can be neutralized by an equally strong Raiton, or dispersed altogether by an equally strong Fuuton attack. * 【Raiton; Raikou Ookami • Lightning Release; Lightning Wolf】 Elemental Ninjutsu, Raiton, Offensive, Close/Mid, B Rank A technique where the user gathers and discharges chakra with a clap from his hands as a surge of electricity that takes on the shape of a feral wolf. The bolt maintains a connection to his hand, requiring more chakra to maintain the pseudo-wolf the farther it moves from the user and overall it can't travel more than several meters. When struck by the wolf, the target will be severely burned and momentarily stunned, with the effects getting worse the closer the target it to the user. * 【Raiton; Kangekiha • Lightning Release; Inspiration Wave】 Elemental Ninjutsu, Raiton, Offensive, Defensive, Close/Mid Range, B Rank A technique that essentially acts as an electrical fence for the user. The user forms the needed handseals and proceeds to generate a stream of electricity forth that can expand to cover a sizable area, making it so that anyone who enters the field of electricity will be badly shocked and stunned. Additionally, the effects are increased when used in conjunction with bodies of water and Suiton jutsu. * 【Doton; Iwa Bunshin no Jutsu • Earth Release; Rock Clone Technique】 Elemental Ninjutsu, Doton, Supplementary, B Rank A technique that utilizes rock to create a Bunshin. Unlike a normal Bunshin though, the Iwa bunshin has the ability to interact more with the environment due to having a physical substance and even lets them carry out limited attacks on it's target. If the Iwa bunshin is injured, the clone will usually revert back to it's natural rock state and crumble. As such, anyone hitting a Iwa Bunshin is likely to feel like that literally hit a rock and thus injure themself as well. Like most other Bunshins, the Iwa bunshin only possesses roughly a quarter of the creator's strength. * 【Doton; Doryuu Heki • Earth Release; Earth Style Wall】 Elemental Ninjutsu, Doton, Defensive, Close Range, B Rank A more defense-oriented jutsu that allows the user to summon forth a large solid wall that can help defend against incoming attacks. The user can create the wall in one of two ways, either by spewing forth mud from their mouth in whatever shape they want the wall to be created, which the wall will swiftly grow up out of or by simply placing their hands on the ground and using their chakra to simply alter the terrain to make a wall of earth shoot up before them. Naturally, while this technique can adequately protect from most attacks and Ninjutsu, Raiton can easily shatter it's defenses due to it's piercing capabilities against Doton jutsu. * 【Doton; Doryūdan no Jutsu • Earth Release; Earth Dragon Barrage】 Elemental Ninjutsu, Doton, Offensive, Ranged, B Rank This technique summons forth from the ground a dragon's head formed of mud, jaw agape and spewing forth compacted balls of mud that can bludgeon an opponent in it's path. This technique is especially useful when used with Doryuu Taiga. * 【Doton; Retsudo Tenshou • Earth Release; Revolving Split Earth Palm】 Elemental Ninjutsu, Doton, Offensive, Any Range, B Rank A technique that allows the ninja to take control of the nearby rock and stone after performing the needed handseals and slamming their hands into the ground. Once done, the technique will cause the surrounding rock to begin to churn and twist up, crushing all those trapped within it as it tears up the very ground before the user. This technique though, can be easily disrupted as it requires the user to keep their palms planted on the ground to feed chakra into the assault and stopping that will cancel the jutsu. * 【Doton; Gosunkungi Heki no Jutsu • Earth Release; Spike Burst】 Elemental Ninjutsu, Doton, Offensive, Mid Range, B Rank A technique that allows the user to swiftly cause several sharp, earthen spikes to appear at a determined location withing the area by simply slamming their foot into the ground to create a disruption in the earth that creates them. The spikes show up quickly, usually in a manner of moments, and cross in various directions making it hard to evade being pierced by a spike. * 【Katon; Zukokku • Fire Release; Intelligent Hard Work】 Elemental Ninjutsu, Katon, Offensive, All Ranges, B Rank A technique where the user spits out a small fireball that erupts into a giant firestorm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. In addition, if combined with a Fuuton jutsu, it has the capacity to be amplified to the point of being able to evaporate a large amount of water. * 【Katon; Dai Endan • Fire Release; Great Fire Bullet】 Elemental Ninjutsu, Katon, Offensive, Mid-Long Ranged, B Rank An evolution of the first technique, Katon; Endan, which creates a giant flam equivalent to ten-odd Endan. This Jutsu allows the user to emit a jet of fire from his mouth which can cause serious burning and cover a much bigger area than before. This flame can completely cut off the front escape route of an enemy cornered in a hallway or room, or it can thoroughly burn much of one's surrounding cutting up almost any possible escape if that is the user's aim. * 【Katon; Karyuu Endan • Fire Release; Fire Dragon Napalm】 Elemental Ninjutsu, Katon, Offensive, Ranged, B Rank The user kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds. This powerful stream has such a flying force and speed that the impact is devastating and is considered hard to dodge without the use of supplementary techniques. * 【Katon; Gouryuuka no Jutsu • Fire Release; Great Dragon Fire Technique】 Elemental Ninjutsu, Katon, Offensive, Ranged, B Rank The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.
* 【Meisai Gakure no Jutsu • Camouflage Concealment Technique】 General Ninjutsu, Supplementary, A Rank An advanced technique that allows the user to grant themself near invisibility by bending light around their body. While almost perfect, the user can still be found with a well-trained eye if the person looked to notice the slight ripple effect caused by the light bending around the user. Additionally, both the Sharingan and Byakugan can pierce the technique's veil as the user is very much solid and even capable of being bumped into. Regardless, the technique is very useful for hiding in plain sight, especially in dark places that lack much light in the first place. * 【Gentoushin no Jutsu • Magic Lantern Body Technique】 General Ninjutsu, Supplementary, All Ranges, A Rank The user sits down and sends out shinenha (thought waves), converted into chakra. These thought waves are then picked up by the original caster, acting as a kind of control tower. This technique amplifies the thought waves and broadcasts them to a specific location through an illusionary body. The illusionary body differ from being mere reflections. While the original caster is relaying the various user's thoughts, they can have conversation and use varying techniques. The virtual image looks like the person he/she represented, the only difference being that he/she is standing up with their hands in a seal. The images is also transparent, save for the eyes. The image is depicted refracting an array of spectral colors, much like a rainbow. Also the body would also distort and flicker, as if receiving electronic interference, and the user's voice would be altered the same way. In the case of only the original caster using the technique by themself, the technique can be used to relay information to someone provided the user knows that person's location or to simply observe events that are transpiring somewhere. In order for other people to be connected into the original caster's jutsu, the user must first have met the user and taught them his or her's personal shinenha frequency so that they may "link" in. * 【Raiton; Raiton Kage Bunshin no Jutsu • Lightning Release; Lightning 】 Element Shadow Clone Technique Elemental Ninjutsu, Raiton, Supplementary, A Rank A technique where the user creates a Kage Bunshin utilizing lightning. Because it is a Kage Bunshin it shares the ability to interact with it's surrounding due to it's physical substance and even carry out limited attacks on a target. If injured though, the clone will revert to it's natural lightning state and discharge. Should this be at a close enough distance to hit the enemy, it can effectively stun them as reprisal for banishing the clone and give the creator an opening to attack. * 【Raiton; Shichuu Shibari • Lightning Release; Four Pillar Binding】 Elemental Ninjutsu, Raiton, Supplementary, Offensive, Any Range, A Rank A technique where the user firsts summons four large earthen pillars to rise and surround the intended target, then channels lighting to form an electric fence to box in and trap the target from every direction except beneath them. while useful to ensnare targets, the user can channel further chakra into the cage to cause surges of electricity that can electrocute whomever is trapped inside. Unfortunately though, the most obvious flaw to the technique is that the person trapped within need only either disrupt the electricity with an an equally strong Raiton or Mouton, or simply burrow their way out from under it. * 【Doton; Yomi Numa • Earth Release; Underworld Swamp】 Elemental Ninjutsu, Doton, Offensive, Ranged, A Rank A powerful technique where the user channels their chakra into the ground, forcibly changing the state of their surroundings into a swampy area. This occurs simultaneously as the chakra is diffused and breaks up the ground into it's new form. While in this state, the swamp is very sticky and slippery, capable of trapping an opponent easily, and even drown them as they sink into the sludge if not careful as it is deep enough to even sink a summoned creature that falls for the technique. The size of the swamp depends on the amount of chakra used to create it, obviously. * 【Katon; Hi no Maki • Fire Release; Coil of Fire】 Elemental Ninjutsu, Katon, Offensive, All Ranges, A Rank A skill in which the user gathers up a large sum of chakra and expels it as an enormous wave of intense flames at their intended target in a manner similar to a flamethrower. Because of this, the continuous stream will follow whatever direction the user faces blanketing the area in an inferno that'll spread out and incinerate anything it can while the flames last. * 【Katon; Haisekishou • Fire Release; Burning Ash Accumulation】 Elemental Ninjutsu, Katon, Offensive, Mid Ranged, A Rank The user spews a stream of Chakra-altered gun-powdered ash from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Total: [-45-] D-Rank - [-6-] C-Rank - [-13-] B-Rank - [-15-] A-Rank - [-10-] AA-Rank - [-1-] S-Rank - [-0-] 雑報【Shinobi Tools】- Spoiler:
* 【Kunai】: Kunai, along with the Shuriken, are a common weapon in the ninja world. It is a black dagger designed for thrusting and stabbing, though it can still do some damage if thrown despite not being designed for it, and is about the length of one's hand. Many ninja attack by attaching an Exploding Note to the blade. The Kunai is usually thrown so that it lodges in an object near the target, and then the explosion from the attached tag destroys said target * 【Shuriken】: A Shuriken, like Kunai, is one of the more basic weapons seen in the ninja world. They are sharpened, four-pronged metal stars, useful for throwing. Although small, they can be used to distract, or, if accurate enough, can be deadly. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories. * 【Tanto】: A Tanto is simply a small katana, usually a mere twelve inches in length. Most Chuunin carry a standard-issue Tanto on the rear of the waist, although it is rarely used. The version Yuudai uses is double-edged and has no tip, meant only for cutting. Like most shinobi wear theirs, Yuudai too wears his on the rear of his waist just above his Oversized Hip Pouch. Additionally, the weapon is made of iron and can be manipulated by Yuudai's Kekkei Genkai. * 【Steel Wire】: Steel Wire as thin as fishing line and strong enough to bear the weight of several grown men, it can be used in several situations. It can allow the ninja to create trip wire explosive traps, it can be used in rappelling, in combination with Tai or Ninjutsu, or as a method to tie down and restrict the movement of an opponent. * 【Exploding Note】: Exploding tags are scraps of paper inscribed with a special writing, centering around the kanji for "explode". Infused with chakra, they will explode after a set amount of time, remotely, or after being ignited by flame. The tags can be attached to a surface or wrapped around a weapon to be thrown at an enemy. They are very versatile and one of the basic ninja tools. Ninja can confuse their enemies by obtaining fake exploding tags. They work even under heavy rain. When an exploding tag is detonated remotely, ninja use the "Snake" hand seal. Similarly, when used remotely, exploding tags can be detonated in sequence, allowing them to be used to trap opponents. * 【Exploding Smoke Grenade】: A smoke bomb creates a cloud of smoke when it detonates. They look like small spheres wrapped in paper. Smoke bombs are typically used to blind opponents and make them easier to attack. Alternatively, ninja can use smoke bombs on themselves so that opponents cannot see what they are doing. * 【Scroll; Blank x2】: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a pouch. This will save space and not sacrifice a much needed piece of equipment which may be required later. The scroll allows the ninja to summon creatures, people and items to their aid. These Scrolls remain blank and are kept in case Yuudai requires something he needs to seal within one such as an enemy's corpse, loot or weapons procured on the battle field, or even Intel he comes across. * 【Scroll; Storage x1】: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a pouch. This will save space and not sacrifice a much needed piece of equipment which may be required later. The scroll allows the ninja to summon creatures, people and items to their aid. This scroll remains with Yuudai at all times and serves as his mobile storage unit, and on average contains a majority of his money, any additional ninja tools he has but doesn't have the room to carry, and ironically, additional scrolls. At current it only carries his cash and the sealed container that holds his deceased friend's Hyuuga eyes within until he can find a means to transplant one or both. * 【Scroll; Iron Sand Gourd x2】: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a pouch. This will save space and not sacrifice a much needed piece of equipment which may be required later. The scroll allows the ninja to summon creatures, people and items to their aid. These two scrolls are the most important to Yuudai's combat strength, each containing a large gourd filled with and made of Iron Sand. Each gourd and it's content weighs approximately three-hundred pounds and thus even one has plenty of iron Sand for a fight. The reason he carries two is on the rare chance he has to face a large number of enemies or needs to flee and leave a Gourd and it's content behind. This way, he's never left vulnerable without some amount of Iron Sand. * 【Generic Hip Pouch x2】: Used as storage for many tools, hip pouches are necessary for holding an assortment of all the most elementary of ones ninja tools such as kunai, shuriken, scrolls and exploding tags. Yuudai, on the other hand, chooses to use them for an entirely different reason. Filling each of his two Pouches to their capacity is iron Sand he keeps with him at all times as an emergency stash to fight off weaker opponents or defend himself in a tight spot. Additionally, he wears these pouches on his hips rather than over his rear, hidden from plain sight beneath his cloak. * 【Oversized Hip Pouch】: Like their generic counterpart, the oversized Pouch is designed to be worn situated on the back of the wearer's rear. Unlike their counterparts, however, this Pouch covers the whole width of the wearer's rear-end. This provides the ninja with more space to carry addition tools or whatever else they wish to carry within the storage device. Traditionally, most ninja who wear one of these also carries a tanto positioned just above it, though Yuudai doesn't follow this tradition. Yuudai chooses to utilize this pouch to store all his tools and scrolls as the other two are reserved for another purpose altogether and have no addition room for his tools, which incidentally gives him more room to carry a number of tools greater than most ninja would carry. Unlike his other pouches, this one is situated over his cloak, secured to his body by latches for which his cloak had slots specifically for. * 【Hitai-ate】: The forehead protector is the headband that is worn by almost every ninja, composed of a metal plate engraved with the symbol of the ninja's Hidden Village, and normally a band of blue cloth (although other colors have been seen). The forehead protector is received once a ninja graduates from the Ninja Academy, so only Genin-level or higher ranked ninja possess them. The forehead protector is meant to symbolize pride in one's village, as well as a symbol of fealty. Ninja consider it an honorable, important part of their tradition, and make a point of wearing it at all times, especially when sparring with a comrade from the same village. Like some Missing-Nin, Yuudai chooses to continue holding on to his, though he no longer wears it. His also bears a long, horizontal scratch across the symbol, to show he had rescinded his allegiance and rejected his villages.
Last edited by Yuudai on Thu Mar 03, 2011 4:22 am; edited 29 times in total |
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Guest Guest
| Subject: Re: Jibamoru, Yuudai Wed Mar 02, 2011 9:18 am | |
| Well I kinda don't want to but yes I agree it does make the attacks more potent, but it's speciaclly used with Lighting Armor. It's like using Kaiten without knowing Gentle Fist or like using Leaf Whirlwind without knowing Goken and like using Hidden Lotus without knowing gates. It will be in denied/inactive profiles if you change your mind. |
| | | Guest Guest
| Subject: Re: Jibamoru, Yuudai Thu Mar 03, 2011 4:24 am | |
| ok, done once more. I've altered his history to reflect the current absence of his Hyuuga eye, removed all Special Jutsu and added new jutsu to make up for the lost ones. lemme know how it is, hopefully I can be accepted now |
| | | Guest Guest
| Subject: Re: Jibamoru, Yuudai Thu Mar 03, 2011 7:55 am | |
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| Subject: Re: Jibamoru, Yuudai Thu Mar 03, 2011 11:29 am | |
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